#ifndef Otto_gestures_h
#define Otto_gestures_h

//***********************************************************************************
//*********************************GESTURE DEFINES***********************************
//***********************************************************************************           

#define OttoHappy 		0
#define OttoSuperHappy 	1
#define OttoSad 		2
#define OttoSleeping 	3
#define OttoFart 		4
#define OttoConfused 	5
#define OttoLove 		6
#define OttoAngry 		7
#define OttoFretful 	8
#define OttoMagic 		9
#define OttoWave 		10
#define OttoVictory 	11
#define OttoFail 		12

//*** MOUTH ANIMATIONS***
#define littleUuh		0
#define dreamMouth		1 	
#define adivinawi		2
#define wave 			3
#define otto 			4



  // unsigned long int littleUuh_code[]={
  //    0b00000000000000001100001100000000,
  //    0b00000000000000000110000110000000,
  //    0b00000000000000000011000011000000,
  //    0b00000000000000000110000110000000,
  //    0b00000000000000001100001100000000,
  //    0b00000000000000011000011000000000,
  //    0b00000000000000110000110000000000,
  //    0b00000000000000011000011000000000  
  // };

  // unsigned long int dreamMouth_code[]={
  //    0b00000000000000000000110000110000,
  //    0b00000000000000010000101000010000,  
  //    0b00000000011000100100100100011000,
  //    0b00000000000000010000101000010000           
  // };

  // unsigned long int adivinawi_code[]={
  //    0b00100001000000000000000000100001,
  //    0b00010010100001000000100001010010,
  //    0b00001100010010100001010010001100,
  //    0b00000000001100010010001100000000,
  //    0b00000000000000001100000000000000,
  //    0b00000000000000000000000000000000
  // };

  // unsigned long int wave_code[]={
  //    0b00001100010010100001000000000000,
  //    0b00000110001001010000100000000000,
  //    0b00000011000100001000010000100000,
  //    0b00000001000010000100001000110000,
  //    0b00000000000001000010100100011000,
  //    0b00000000000000100001010010001100,
  //    0b00000000100000010000001001000110,
  //    0b00100000010000001000000100000011,
  //    0b00110000001000000100000010000001,
  //    0b00011000100100000010000001000000    
  // };


#endif
